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Old 09-03-2010, 08:50   #1
ColinP
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PC game programming

Back in the mists of time, I coded a few basic Atari ST games. Having recently found a couple of them online I thought it'd be cool to have a go at updating one of them for the PC but I don't really have any idea where to start.

I used STOS Basic back in the Atari days, so really I guess I'm after the modern equivalent of that. I don't mind learning, but don't want a huge steep learning curve!

Anyone have any recommendations/suggestions?
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Old 09-03-2010, 09:04   #2
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Microsoft have a game development system available, XNA, believe it's a bit more complex than something like STOS but does include a lot of stuff to deal with all the complex DirectX stuff, rather than having to get right down into that.

Though you will need a reasonable knowledge of programming to get anywhere, think it supports C#, VB and C++, plus you can develop for the XBox and with a subscription even share your games with other developers.

edit - http://creators.xna.com/en-GB/

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Old 09-03-2010, 09:07   #3
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May give XNA a go - have some C# and VB experience (albeit now rusty) so shouldn't be too much of a problem
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Old 09-03-2010, 09:32   #4
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I keep meaning to give it a look myself, admittedly have plenty of experience of proper DirectX programming etc. but would be nice to mess about with something a bit simpler and just try knocking up some little games. Used to do lots of AMOS (the Amiga version of STOS) programming back when I was younger.

Don't think you'll anything much simpler really, well, without getting into very basic games creation programs.

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Old 09-03-2010, 09:39   #5
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I'm happy to dig in and learn. It'll be a nice to do something new and exciting again
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Old 09-03-2010, 09:54   #6
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There are things like Blitz Basic or Dark Basic if you want to stick with a similar language.
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Old 09-03-2010, 14:22   #7
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We teach first years to code and design games in Flash before moving them into stuff like Unreal.

I would check out Unity which has a free indy version and will create executables for Mac and PC as well as embeddable web pages. With additional licences the next version will cover Wii, PS3, iPhone, iPad, Android.

www.unity3d.com

Oh Unity uses a hacked version of Javascript, C# or Boo depending on what you like the most.

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Old 09-03-2010, 16:00   #8
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Or you could try Python and use Panda3D which is completely open sourced and free to use.
I would say that Python is not a big step-up from BASIC to learn.
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