View Full Version : [Xbox 360] Moto GP '06
Demo out now on Marketplace, what do we think then?
Lots of info about the full game on IGN (http://uk.xbox360.ign.com/objects/774/774360.html).
Tentative UK release date: 30th June.
Ian Vinten
11-05-2006, 14:11
What track is it then Matt?
The demo spiel is:
Race as Nicky Hayden at Mugello, ride your bike in the streets of Tokyo and take on your friends on Xbox Live!
So one Moto GP track and one "Extreme" track it seems, it doesn't say what CC the Extreme one is but I'm sure someone who is playing the demo already will be able to tell us :)
will download this now.
I hope it's as good as MotoGP 2, I didn't really like the 3rd.
16 player on Live aswell, just about to download it.
someone give me a clue, where is it? I only have a trailer.
It's in the Featured Downloads section.
882.53 mb
Gonna take ages to DL....
:eek: Just jumped from 6% to 50%
mklion123
11-05-2006, 15:13
click market place
move over to the right were its say's Featured Downloads
click on the wording and not the box below
should then be the 1st or 2nd download
Space Duck
11-05-2006, 15:16
Can I ask is it like the first... easier to control then the second... and MANUAL Junkies do they still get away from the automatics super fast?
click market place
move over to the right were its say's Featured Downloads
click on the wording and not the box below
should then be the 1st or 2nd download
Haven't tried that but I had the same problem as Goblin. Just the trailer on mine.
mklion123
11-05-2006, 15:22
Haven't tried that but I had the same problem as Goblin. Just the trailer on mine.
yeah if you go into demos and trailers on market place you will only see the trailer, go the way I said, click on the words Featured Downloads
and you'll see it.
It wasn't under Featured Downloads when I looked 30mins ago, but it's now listed under Demos and Trailers so should be available for all.
yeah it's now appeared on my Demos and Trailers menu. :)
Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz, more realistic racing tedium, just played and wasn't impressed at all. At least Super Hang On used to be fun. Also screen tearing aplenty and a horrible American cock rock soundtrack.
Zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz, more realistic racing tedium, just played and wasn't impressed at all. At least Super Hang On used to be fun. Also screen tearing aplenty and a horrible American cock rock soundtrack.
Hey, Harsin......you didnt seem to be doing a lot of racing to me...crashing more like ... :lol:
Space Duck
11-05-2006, 15:45
Oh so it's the dynamics of GP2? Will give it a miss then.... :(
Hey, Harsin......you didnt seem to be doing a lot of racing to me...crashing more like ... :lol:
That was after I managed to figure out which button makey bike go!
Hey, Harsin......you didnt seem to be doing a lot of racing to me...crashing more like ... :lol:
lmao
i liked it myself, its pretty hard, so its a challenge, we shall see once we get it all
As for the game...more of the same really...its definatley not your pick up and play racer, online was ok....noticed a bit of lag..but this is the demo :shrug: ....preferred the extreme racing around Tokyo myself, oh and the replays are definatley the best ive seen in a racing game ... :thumbs:
I'll give it that the spectator mode is done very nicely. I just find these games so 'clinical' for want of a better word. Mind you loads of people loved Forza and that left me completely cold as well.
Oh so it's the dynamics of GP2? Will give it a miss then.... :(
It feels a bit more like 2 than 3.
I like it a lot, they need to sort out that tearing though, as it's bad at the moment. A few other graphical tweaks needed but I guess some stuff is left out as well to keep the download, err under a Gig.
Btw if you go to check friends scores, it crashes. I assume that'll get ironed out too.
crashed for me too matt at that point
Thing is I checked it like another 2 times before it clicked, what a dummy :D err you can see the top times in the world though so that's nice.
Oh so it's the dynamics of GP2? Will give it a miss then.... :(
I always though MotoGP 2 was more arcadey, I tried playing MotoGP3 and couldn't control it very well.
It feels a bit more like 2 than 3.
Or does it? I'm not sure now tbh, I always found 2 really hard but 3 was a bit easier, this is about the same maybe I guess, dunno, it feels like a Moto GP game anyway :D
seems decent but i don't really like motorbike games, i just download whatever is free!
i just find the concept of motorcycle riding too unforgiving to make a good game, damaging your car is one thing when you hit another car but falling off your damn bike every time you drive over a leaf just irritates me
the graphics do definitely need some work, it looks very xbox 1 to me with a higher resolution but i'm not sure what else you can do as the proper tracks probably look bland too.
what we really need is a next gen road rash!
oh and you were'nt kidding about the cock rock, dear god :cry:
what we really need is a next gen road rash!
Yes, with proper tracks that just go miles into the distance, none of this laps rubbish. :thumbs:
I love it, it's unfair to compare it to Forza because even if you crash it's real easy to catch-up. It feels a lot like MotoGP 2 just with nicer graphics, I'm not sure whether that really warrants a purchase.
Quite enjoying this. Didn't take too long to get used to the controls, not sure about this front/rear braking malarky however?!? ... Graphics are fine, some tearing visable on the street circuit.. Turned the music off within 5 seconds (why do they bother?) ... Online play was lag free & fun, finishing a respectable 5th outta 16 on my 2nd race ... then I crashed it looking at my friend's lap-times .... overall, good fun but not sure if it warrants a full-price purchase.
Bah, this game sucks. No matter what I do, I can't bloody make it around a single corner without falling off unless I slow to near-standstill. Give me cars over bikes any day!
Can you set up private rooms?
anephric
11-05-2006, 18:02
I suck at mbike games and this is no exception. I hate them. I hate them passionately.
Hmm you can't invite anyone to a private room in the demo unless you are the host which is a touch annoying.
5th is the best I've managed on Live, there's some bloody good players on there!
it's so annoying when your clipped and you go flying but it's so funny when you do it to someone else! :D
mklion123
11-05-2006, 18:37
I think if they had a honda cub 90, I could get a quicker lap time with that than on one of those death traps in the demo.
I spent more time in the gravel than on the track, If I was a pikey I'd have collected enough to pave the drive way, which is nice :n0rty:
wont be buying this, just no good at it.
Bah, this game sucks. No matter what I do, I can't bloody make it around a single corner without falling off unless I slow to near-standstill. Give me cars over bikes any day!
:lol: ....you have to SLOW down....are you using your analogs ?
You want the arrows for each turn to be grey - not red. If it's red - start braking! That should help a bit, also I changed right trigger to Accel, left for rear brake - they're the big ones I use and want analog for. Helps a bundle.
mklion123
11-05-2006, 20:31
what arrows?
can't say as I noticed any arrows grey or red, could be where I was going wrong!
Arrows come up in the middle upper of the screen, and flash redder the faster you are approaching the bend. Pretty useful :D
How many forum members have played the Moto GP series on the xbox before...?...its not THAT much different ...and as someone has said before ...its more like 02 than 03 .... :shrug: ...use your analogs and your left trigger to brake ... :thumbs:
I've played one or two of the previous MotoGP games on the Xbox (can't remember which ones), and I thought they sucked then too. Dunno why I expected it to be any different now. :lol:
I try braking, but even that confuses me in this game. There's not just one 'brake' button to press, there's front and read braking, AND the way you lean about in the seat AND I'm not entirely sure if pulling the right stick back instead of accelerating brakes too or not. It's all to much faff!
I say again: give me cars any day. I know where I am with cars. :D
Bikes take slightly different lines to cars and require a different discipline in the corners with regard to braking etc.
To help with the braking, put Accel on right trigger, and "Brake" on left trigger - this is both front and brake, and gentle application of this will help you learn the lines, when to brake etc without having to worry about front and rear. This, along with making sure you don't turn the arrows red (ie go too fast for the corners) will help. Even if you have to go MEGA slow, it a) beats falling off and b) helps learn the lines and the tracks.
Edit: Rider leaning, lean forward to reduce drag (the wind resistance) and go faster, lean back to increase drag and help slow down ie under heavy braking. Don't worry about this till you got the basics.
You want the arrows for each turn to be grey - not red. If it's red - start braking! That should help a bit, also I changed right trigger to Accel, left for rear brake - they're the big ones I use and want analog for. Helps a bundle.The front brake is the most powerful and used the most on a bike isn't it? Not a rider myself but I have some friends who are and their bikes have all got dual discs on the front and a single disc at the rear.
he means BRAKE on left trigger, not just rear brake
No, my controls have rear brake on the left, although thinking about it maybe that's not what I want, I can't remember but it was working pretty well in the games earlier :D but for beginners I reckon have "Brake" on the left trigger, which is both front and rear.
I must admit I have a soft spot for the series. When the Live beta started MGP and whacked were all there was. We spent months just playing MGP. Full on 20 players sessions for months. The gods at it like OneBadHuskerFan were just amazing. Being just the single game some people were extraordinarily good at it. Most people went for the triggers for braking and accelerating. learning the lines and earliy leaning into corners is the key. The thing that really annoys me still is the negative times and invalidating of laps when you go off track. It was done to stop glitchers and corner cutters bur mostly you pay a slow down penalty anyway. That was the downer on MGP2 for me. So far this looks more of the same with a graphical uplift. They should have Mugello as the live track. It always guaranteed a first corner pile up :)
I quite like the time penalty thing actually. The leaning into corners early though is pretty hairy, coming out of them is even worse, when do you floor it, how much, will you catch the rumble strip or just a bit of grass then and wwwwwhip goes the bike from under you.
And Mugello is the live track :D You can race both Mugello and Tokyo over live on the demo. You have to close/reopen the rooms to change tracks though.
Perhaps we can organise a forums mini-event some point, perhaps tomorrow night?
Joe Pasquale
11-05-2006, 22:33
...its more like 02 than 03 .... :shrug: ...
Really? I thought all the tracks were basically the same as in MotoGP3 (abeit prettier).
I think he means more like it in terms of handling (which I think I agree with, thought that at first, then wasn't sure but I'm getting more convinced of it).
i have to say. .that demo was rubbish. Not a fan of bike games really and this just personifies why. It's the realistic cornering which reminds me how rubbish bikes are, plus I noticed a few frames dropping which was a shame (nowt too horrific - maybe early code) but my main problem was that I didn;t get a sense of speed. Just playing it I found I felt it move at a reaonsable pace, but looking at the speedo which said I was doing some absurd speed - it just didn't correleate with how fast it looked like I was moving.
DarthPearce
12-05-2006, 09:06
I've never been a great fan of bike games and thought this would be the same but after a few practice races offline I got the hang of it pretty quickly (the best tip is to map the triggers to brake and accelerate) and could win the races. I get the feeling I'd be crushed online by the experts but it could be fun as long as you are playing against friends of similar skill level.
Ian Vinten
12-05-2006, 09:07
ABSOLUTELY LOVED this.
Moto GP 2 was one of my favourite games ever but the third wasn't up to much.
Playing this on Live reminds me how much fun online gaming can be.
Ian Vinten
12-05-2006, 09:09
btw, I've found accelerate on the right trigger, front brake on the left trigger and rear brake on the left bumper to be the best set up.
Braking front and rear yourself makes you slow down so much faster.
mklion123
12-05-2006, 11:15
I quite like the time penalty thing actually. The leaning into corners early though is pretty hairy, coming out of them is even worse, when do you floor it, how much, will you catch the rumble strip or just a bit of grass then and wwwwwhip goes the bike from under you.
And Mugello is the live track :D You can race both Mugello and Tokyo over live on the demo. You have to close/reopen the rooms to change tracks though.
Perhaps we can organise a forums mini-event some point, perhaps tomorrow night?
I'll be up for that tonight, I've got a little better, I dont get lapped so much now :D
Seems to be a polarisation of opinion on this so far, as good as it is they need to optimise the graphical oddities for the final release.
Tom Whitaker
12-05-2006, 11:25
Hmm. A little undecided on this.
Used to like MotoGP 2, but never played the 3rd. I liked it quite a lot then, but Ian always thrashed me at it... seems you have to concentrate SO HARD the whole time to do well :)
This, to me, feels identical to MotoGP 2, so it just seems like a graphical update. The handling etc was good in that game, but everything is the same, even the crash and replay angles. It sure looks pretty, although there were some vsync issues pretty plain to see.
I think I need to put some more discipline in. I also used to like MotoGP 2 with the realism cranked up, so you could easily lose your back end powering out of a corner. Are the realism settings still around? The one game I played last night seemed very forgiving.
I found I felt it move at a reaonsable pace, but looking at the speedo which said I was doing some absurd speed - it just didn't correleate with how fast it looked like I was moving.
I think this might be because the game defaults to using Kilometres per hour for the speedo instead of MPH. I hate driving games that do that, damn metric-using heathens. *mutters* :p
lewisrichard
13-05-2006, 00:14
really enjoying this atm, deffo gonna be picking it up on release. had some cracking games tonight! :thumbs:
I haven't played the demo but I don't think I'll be getting this. I liked Moto GP 2 but its one of those games that demands concentration and commitment to do well. I found when I had a break from the game for a few weeks I couldn't get back into it again quickly enough. I can always pick up a PGR game for example and do well in no time but if you spend a long time away from a game like this it feels like starting all over from scratch again. There's no doubt that its a great game series for those who prefer their racing on two wheels but probably not for those who want to pick it up and play it every now and then.
Yeah I agree with that John, especially if there's a car game you play frequently as well.
Down as 9th June again now on Gameplay.
Not bad, although I've spent more my time on my ass in the gravel than on the track...
Ian Vinten
17-05-2006, 21:51
Down as 9th June again now on Gameplay.
What was it before?
mjpartyboy
23-05-2006, 12:53
They need to sort out the tearing and frame rate, didn't they say it will be 60 frames per second, and animate the chain and front sprocket to go with all the other details they've bothered with.
I might get it, but I'm going to wait for reviews
Joe Pasquale
23-05-2006, 23:35
They need to sort out the tearing and frame rate, didn't they say it will be 60 frames per second, and animate the chain and front sprocket to go with all the other details they've bothered with.
I might get it, but I'm going to wait for reviews
It's MotoGP. Having worked at Climax previously for a long time, I know they won't let the finished article out the door running at less than a solid 60. Generally in the last few months of each one they run automated tests regularly with an uncapped framerate and ensure all tracks with the 'worst case' bikes run comfortably over 60.
mjpartyboy
26-05-2006, 08:36
It's MotoGP. Having worked at Climax previously for a long time, I know they won't let the finished article out the door running at less than a solid 60. Generally in the last few months of each one they run automated tests regularly with an uncapped framerate and ensure all tracks with the 'worst case' bikes run comfortably over 60.
Thanks for the information. :)
Out a week tomorrow then, anyone had any thoughts about getting this or not?
Still unsure. Will wait for early reviews.
Out a week tomorrow then, anyone had any thoughts about getting this or not?
I had a thought, that thought was '**** no!' :p
I had a thought, that thought was '**** no!' :p
I'm surprised as after witnessing your PGR3 driving skills, where you spent more time on two wheels than four, i'd have thought this would have suited you better. :p
I'll be buying it. Also be looking to add some names to my friends list from peeps here if that's dandy with all....
lowrad.luminox@ntlwo
01-06-2006, 22:17
Out a week tomorrow then, anyone had any thoughts about getting this or not?
For someone like me whos come from a keyboard and mouse on a PC this and PGR are the only 2 games I can play.Games like Battlefield 2, its like a whole new learning process with the 360 controler.Roll on the 9th of June for me. :thumbs:
nutter45
02-06-2006, 08:08
Out a week tomorrow then, anyone had any thoughts about getting this or not?
I'm in, despite my crapness at it :) Had a chat about it in the PGR race last night and most of our Norwegian friends and Holtehero will be going for it too so should be able to get a few races going :thumbs:
Yeah the Norway lot love the racing, I knew they'd be a safe bet :D
Ian Vinten
02-06-2006, 10:43
I'm in, Gameplay order placed.
If anyone wants, feel free to add me to their friends list. :thumbs:
Oops just reminded me it helps to order it :D
I just hope they've sorted out the tearing from the demo, if so I'll be happy, spent hours just doing time trials on the last one :)
Ian Vinten
02-06-2006, 10:53
spent hours just doing time trials on the last one :)
Ah yeah! Shame there's gonna be no Suzuka though. That was an ace track to keep trying to go faster on :(
Yeah I heard there was no Suzuka but have no seen a concrete track lineup, I understand its the same as this current season but to be honest I don't really follow the Moto GP series so have no clue. Again I think I read it's 16 tracks, so most of these: http://www.motogp.com/en/motogp/motogp_calendar.htm?menu=calendar
Edit: 17 tracks (http://thq.com/game.asp?1231|55001) so all of those :D
Ian Vinten
02-06-2006, 10:59
Suzuka was kicked off a few years ago after a rider, Daijiro Kato, was killed there.
The introduction of Laguna Seca is gonna be ace though. :clap:
Ian Vinten
02-06-2006, 11:04
Oh yeah - if anyone's interested and has been playing the demo, it's the Mugello round of Moto GP this weekend. You can watch it on BBC2 at 12:30pm on sunday and see where you've been going wrong :)
Suzuka was kicked off a few years ago after a rider, Daijiro Kato, was killed there.
The introduction of Laguna Seca is gonna be ace though. :clap:
I can't do it in cars let alone bikes!!
I've added you to my list Ian.
Haven't ordered it yet. My credit cards/switch cards expired in May and I haven't got my replacements yet :suspect:
Ian Vinten
02-06-2006, 11:40
I've added you to my list Ian.
Nice PGR3 achievements :thumbs:
I've ordered it. Got a soft spot for the series as I've said in the past. It was a toss up between this and Table tennis but in the end thought I'd get more from MGP. Trying to limit my 360 games to ones I might actually play :)
Ian Vinten
04-06-2006, 13:52
Anyone see the race today? Probably the best motorsport race I've ever seen!
mattkbishop - is there room on your friends list for me?
I shall clear some space for you and send you a friends request :)
Edit: What's your tag?
Ian Vinten
05-06-2006, 14:36
Edit: What's your tag?
.
Any online reviews for this yet?
Review copies only went out today mate. I had an email from the publishers when I got home, but despite replying only 20 mins after it was sent, all the review copies had gone! :cry:
Probably see reviews appearing about Wednesday, I would imagine.
Review copies only went out today mate. I had an email from the publishers when I got home, but despite replying only 20 mins after it was sent, all the review copies had gone! :cry:
Probably see reviews appearing about Wednesday, I would imagine.
I got mine :D
Ian Vinten
05-06-2006, 16:37
What's it like Matt?
What site do you actually run / work for then?
I didn't realise you were still working?
Matt?
Calling Matt?
Which site? I'm looking forward to reading your review as we couldn't get one as they were so limited!
Sorry I've been busy packing and driving for hours today so only popped on earlier. I'd rather not say tbh, pretty sure I'm not allowed to promote something I'm directly involved in though. Either way review won't be for a while till I've had chance to play it properly.
Fear not I'll surely post my thoughts here so you can rest easy ;) :D
Anyone get this today? ... Other forums reporting that despite the graphics looking a little better than the demo, there is still bad tearing & occasional frame-rate problems on certain tracks. :|
WHich forums TonyG? I'm bored at work and can do with a read.
The graphics in the retail full version are indeed better than (more detailed and more colourful) the demo, the game still has tearing/slowdown issues .....
I just did a quick race (3 laps) on Mugello (same track as the demo) and despite me being the only bike on that section of track, the tearing and slowdown occurs in the same place as it does on the demo.
Also a 3 lap quick race at Assen exhibited some much more minor issue regarding slight misalignment of the edge of the track, like seeing the white line that marks the border between track and grass, split slightly as if it was made up of sections rather than a smooth line (was pretty minor and I had deliberately been looking out for it) but this didnt honestly spoil my enjoyment of the game (though whether when up against decent human opponents as opposed to the rubbish ai, the slowdown may slightly affect your line into and out of the corner, only a session on xbox live will reveal).
One good thing is that unlike the demo and the box art which shows the wrong season/bikes/riders etc, the retail full game does indeed have the right riders and bike/team combinations so you may be pleased to know that we have no more Max Biaggi .....
According to a ticker at the game front end, the game also has the one off colours/leathers etc that some riders use, say for example Rossi wearing a one off lid (helmet) in different colours at Mugello, or Edwards different lid at Laguna.
Havent seen any of these yet but the game suggests these are in there and invites you to try and find them ........
Cheers.
UKBoy.
WHich forums TonyG? I'm bored at work and can do with a read.
Avforums & the official Xbox forums have comments.
Just had a quick race on this, first impressions are the tearing is as bad as the demo, and just like the demo, checking Friends Times on the live scoreboards locks up the game and forces you to reboot.
If I released a demo that had probs, first thing I would do would be to check to see if the full game has the same probs. The friends scoreboards held big appeal for me in getting the game.
my god, i agree, i cannot believe the friends llist bug is present still..will check mine tomorrow!
people ought to start returning games as unfit for purpose, then companies will soon start to code better! If the game states scoreboards etc, and you cant use them, its faulty :D
another reason im glad i rent games now
I return loads as unfit for purpose.
To add to the technical mess of Moto GP 06 - the gameplay is top I think, always liked the series. Just had a second race, loading times are far too long, and if you look back, the shadow of your bike is all hazy and flickering. Back to front, and it's fine. Rear view, hazy mess.
Gonna play it some more over the weekend, but noticing this many problems and "blips" in the first 2 races isn't great imo.
Got this today but not had chance to play it :(
Looking forward to a good session later, hopefully the reported bugs will not spoil the enjoyment.
where i work Matt, we churn out crap all the time, and time and time again we say as developers, we are not happy!
trouble is, the director says, well the sales team have promised X date, thats when its out.
so, it exists everywhere unfortunately :(
Yeah I appreciate there are deadlines to meet and that, and some things have to ship in a certain state and all, end of the day this is playable which I suppose they worked on. Still makes me feel a little bit sad when playing it though, and this is only the 3rd race :D
I'm sure if they patch the friends scores thing, anyone who really loves the game will look past the graphics oddities, hell I probably won't even notice it by Sunday evening.
hehe
yeah, i like the motogp game myself, im crap mind, but i like it. I like the fact that its different from cars, and you cannot get away with awful lines, which makes it even harder for me. But, it means you can always improve times. I find on car games, i hit my fastest laps pretty quickly, and cant seem to improve.
i will be racing tomorrow for sure
hehe
yeah, i like the motogp game myself, im crap mind, but i like it. I like the fact that its different from cars, and you cannot get away with awful lines, which makes it even harder for me. But, it means you can always improve times. I find on car games, i hit my fastest laps pretty quickly, and cant seem to improve.
I totally agree.
Short review on AV Forums here (http://www.avforums.com/forums/showpost.php?p=3039518&postcount=45).
bobwindy
08-06-2006, 21:57
this game is hard!!!! I didnt think it was that bad on the original on the xbox, but ive spent an hour tonight just doing the five training bits and attempting the first challenge on the spain track... which is basically just 'go round a corner'!!!!!!!
Good game, but loading times are mental. Achievements are a bit crap too.
Ian Vinten
09-06-2006, 10:10
Hope this is waiting at home for me now.
Neeeeeeeeeeooooooowwwwwwww!!!!!!!!!1111111
The Asian verson comes out on the 14th, so fingers-crossed it's PAL compatible as PlayAsia have it for just over £21. :D
that Friends bug is awful!!!! i accidently selected it, locked up my game, it does it everywhere :(
how did that get passed?
nutter45
09-06-2006, 10:46
that Friends bug is awful!!!! i accidently selected it, locked up my game, it does it everywhere :(
how did that get passed?
Rubbish isn't it, and all the more so as it was in the demo too :doh:
Ian Vinten
09-06-2006, 10:49
Mine never used to lock up in the demo...
Mine never used to lock up in the demo...
mine did, i thought everyones did?
Ian Vinten
09-06-2006, 10:52
As in when you go to view friends' times?
nutter45
09-06-2006, 10:54
As in when you go to view friends' times?
Yep, every single time I tried it locked the 360 up :(
Ian Vinten
09-06-2006, 10:55
In that case mine worked and I know at least one other person's that did too cos we were always trying to beat each other's times.
How queer.
now, that is odd, which suggests the devlopers of this game also had a working box..i wonder what the cause/solution is?
Judging from other forum responses, the majority of people are getting the Friends-list lock-up, with it only working for a small percentage. Weeeeird! ... It certainly wouldn't work for me in the demo.
It scores an impressive 8/10 at Eurogamers (http://www.eurogamer.net/article.php?article_id=65411) . No mention of any tearing/slowdown or Friendlist bugs though.
Also scores a 8/10 in the latest Edge magazine.
I think my copy is now at the sorting office :( The post has been later this week instead of arriving before I go to work. So I get home to find a "collect it" card on the mat. When we go to the sorting office it is shut due to staff shortages! How crap is that? :(
On my Xbox the demo didn't lock up at the friends list, and in the retail game it doesn't lockup at the friends list either.
Do you need to complete a Grand Prix season before you're allowed to play Extreme class? It's greyed out for me.
On my Xbox the demo didn't lock up at the friends list, and in the retail game it doesn't lockup at the friends list either.
Samiad, do you use a HD or memory card? How is your 360 hooked up to a tv, how old is you box..im trying to work out the whats different between folk who it does not work for :(
and yes, you need to complete a season first
Samiad, do you use a HD or memory card? How is your 360 hooked up to a tv, how old is you box..im trying to work out the whats different between folk who it does not work for :(
and yes, you need to complete a season first
Hard drive, connected via component. Bought the box Dec 19th.
None of my friends had set times in MotoGP, so that could be the difference (i.e. when they set a time maybe it will crash)
that may be a fair point Samiad..add me to your list, and then check your friends times and tell me if it crashes :D
your setup is identical to mine, so your theory sounds a good one
ShakeyJake
10-06-2006, 08:11
The friends scorelist seems to be fine for me on the demo, but I do seem to be the only one that's set a time on it. Mine's connected via RGB Scart if that matters.
I've got friends with times recorded now, and still everything is working fine for me, oddly enough.
No need to call him a bummer! ;)
hehehehe
apparantly (over on the other place) they are patching the friends scoreboards soon :D
Other place? The Xbox Forums?
Ian Vinten
10-06-2006, 15:41
My friends scoreboard works ok.
I'm using RGB Scart.
Mine (now I have it) hangs via component. Have to say the most blatant bugs seem to be getting more common :(
Other place? The Xbox Forums?
the av place :D
Sounds about right, I read this at Rllmuk (from one of the guys at Climax):
Ok. First, the scoreboard bug. MS and THQ have been tracking this for us since the demo released (we don't have internal QA here for GP). We have a fix and it will be patched, but it needs to go through a certification process first, so it's likely to take a week or two. We're keeping an eye on the problems that are occuring and will try to get online as water tight as possible. Unfortunately these bugs slipped through both THQ's and Microsoft's testing and certification.
The tearing. This occurs when the game drops from 60fps. It's still running well above 30, but because the game drops a frame, you get the tear. It was a case of lock the game at 30 or go with the tear; we wanted the higher framerate as it's more important to GP. I don't find that the tearing puts me off in the slightest, but then I guess that's down to the individual.
The framerate issues are worse online than offline, but I'm genuinely surprised at the level of vitriol here. It's not a constant problem, although I agree it's not ideal either. The game was optimised as far as possible in the time available, and the time available is not something we have control over. The frame rate rarely drops below 30 (and that's been verified with with our tools, in case anyone fancies arguing the point), but it appears more noticeable because of the height it drops from. Again, we could have locked at 30, but no one would have been happy with that. Some tracks are worse than others, Mugello for example is one of the worst offenders whereas Laguna Seca is much smoother.
I'm very happy with the game and will be happier still once the online issues are sorted. I've been playing it for months and I wouldn't have done so if I thought it was ****. A LOT of hard work has gone into this, it's been a fight from the beginning. We'd all have loved to have a Gotham sized team and development period, but GP is a very low budget title and will remain so as long as remains an XBox-only product. To those who are genuinely gutted (and not just spoiling for a fanboy scrap), I can only say sorry that we couldn't bring you the game you wanted. We have a longer development window for the next one so hopefully it'll be more to your liking. To those who've posted positive comments and are enjoying the game, thanks!
Motion blur came in for a great deal of hate in GP3. Combined with the distance to which the camera pulled back it hindered rather than helped. We didn't have the time to put together a better motion blur effect for GP06, but it's in R&D at the moment and will re-appear. In light of how nasty the GP3 blur looked, we thought it was better to have none at all than just tart it up for next gen.
Locking at 30 would have had a negative effect on the way the game handles. It was at 30 for a while and it was considerably more frustrating than the finished game. The hardest part of GP06 was getting it running on a 360 in the first place - we were practically at Alpha before we got final test kits.
We've also had to un-do a lot of wrongness from GP3. That game was begun, and largely developed at another one of our studios before being returned to the original team and at one point it was an absolute mess.
Unrelated to his comments, is the 360 actually capable of enabling v sync and having a high frame rate? Not sure I'm bothered about paying £50 a pop for anymore games like the ones released so far.
What does the above say about MS and THQs testing processes? Interesting also that it's a very low budget title. I would have thought MS would want all early titles to be solid games.
The bugs are crawling out of the woodwork with this game.
Time penalty is mental, you get it for cutting grass but not for cutting concrete surfaces. They slow you down a bit but you can MAJOR cut without it affecting your laptime - on some tracks it makes your overall time faster as I saw people abusing this on Live already.
Want to join a room? Is it in progress? Game says no, you click Join and it is, you can either go to lobby to wait or spectate? Want to cancel? Nope not an option, gotta join it first.
8 layers for the tarmac looks great but the grass sucks, and the texture pop in is getting annoying.
I'm really loving driving the bikes around the tracks but the technical hiccups are taking a big dump all over this for me, I keep telling myself as long as the gameplay is fine then it's all ok, but I can pick up Moto GP 2 now for under a tenner on Xbox 1 which plays just as well. As such, Moto Gp 06 comes across as a bit of a mess really. :(
What does the above say about MS and THQs testing processes? Interesting also that it's a very low budget title. I would have thought MS would want all early titles to be solid games.
It's all very well for them to bang on about it being a low budget title, but they;re certainly not charging a low budget price for it are they?
where's the middle ground in the difficulty? I found Normal too hard and Easy too easy. The loading times are pretty poor too.
Pro is good for beginners imo.
lol, Rookie is what I'm on, it's really easy but Pro was too hard.
I'm sure there's a difficulty setting missing between them two. I'll give it another try.
well I tried it again on Pro and think it's awful, twice I was knocked off at the very last corner and ended up 12th. :mad:
I'm doing a season on Pro and it goes something like. Start 20th (cos I can;t be bothered with qualis), get up to around 10th get knocked off, back to 18th. Get up to 8th over cook it go off and back to 19th. Get up to 5th get knocked off back to 17th etc etc. Depending on when I crash or get knocked off on the last lap finish about 5th or 18th. Not sure whether I like or loathe it currently. There satisfaction in beating the Ai bikes but when they hit me it really ****** me off.
my races at Pro level are mainly me racing for 3rd position and then getting knocked off by the computer, dropping back to 17th, racing back to 3rd and then getting knocked off again.
I find the gameplay fine tbh, it can be annoying but I'm not really having any probs on Pro. It's the tearing, bugs, and frame rate that's ruined this for me, it's past niggling now and full on annoying.
I went back to Rookie mode, the A.I. thinks they're in Dodgems instead of Bikes.
It's got better. Now opened up the extreme tracks and won a few of those races. Also got some better results in the Grandprix. You really have to tip toe through the field to avoid being caned though. Haven't noticed too many screen problems apart from the occasional slight judder/slow mo effect
Tiptoeing through the field is right. It's better to go slow around a corner (i.e. the long way round, avoiding the pack) than to banzii it and get knocked off.
I agree with matt, the gameplay is good, and I'm happy with the AI, but some of the slowdown is annoying. I can tolerate a bit here and there, but it chugs in many places.
Stable 30 fps or inconsistent 60 fps? I would have preferred a stable 30 fps.
Laps are roughly 2 minutes each, 3 laps = 6 minutes, that makes it even more annoying if you go from 1st to 12th at the final corner because of aggressive AI, and why is it that 90% of the time the computer carries on going after it's just wiped you out? I could understand this difficulty on hard but on normal?
I'm lapping the computer on Rookie so that settings crap too.
the AI on pro seems to go at your pace though, if you fall, you can catch up real fast. I was messing about last night and fell off 3 times very fast, and still caught up quickly.
I am not sure if that is a good thing or not though, as in the past i hate it when i make one mistake and have to restart a race.
Not tried the harder AI though.
Laps are roughly 2 minutes each, 3 laps = 6 minutes, that makes it even more annoying if you go from 1st to 12th at the final corner because of aggressive AI, and why is it that 90% of the time the computer carries on going after it's just wiped you out? I could understand this difficulty on hard but on normal?
I'm lapping the computer on Rookie so that settings crap too.
I don't mean to insult but perhaps you just need some more practise? I wouldn't consider myself good at this game and it's easy on pro for me, and I'm sure I'm not alone.
I can appreciate the annoyance at being "in between" two difficulty settings though.
It's more frustrating than hard, as someone mentioned it's easy to catchup if you fall off, so basically it's all down to that last corner because there's usually a pack of bikes just behind you. I can do it, if I persavere but the kamakazi AI annoys the hell out of me.
I take it all back, the Pro difficulty is easy! :D
The AI is still rubbish though, they race their line no matter what's in the way, they don't brake for you and they don't try and go around you, they just go through you and keep going.
I take it all back, the Pro difficulty is easy! :D
The AI is still rubbish though, they race their line no matter what's in the way, they don't brake for you and they don't try and go around you, they just go through you and keep going.
All versions have tended to be like that. MGP 2 - Legend my preferred tactic to build the bike up really quickly for on-line play was to complete a season and: No qualifying, 1 lap kamikaze.
With manual gears, late breaking and a bit of luck you could get up to the front on the 1st/2nd corner. There's just no point trying to do 3 laps on Legend as they knock you off too easily. The numbers of times I led on the 3rd lap only to be punted into the gravel. :razz:
I'm just finishing the Extreme 1200 before I attempt Legend, it's getting very easy on Pro so I need to step-up the difficulty.
The game has started to get a bit tight with the money, stats and seeding, I've been stuck on #44 for ages, I think I need to use Legend to go further.
anyone elses times not showing on the scoreboards? It says I have not set a record for the lap but I have, I tried it through the racing career and time trial and it's still not being listed. :(
It seems I encountered a bug, my times showed on the local listing but not under friends or live. I had to reset all my scores :(
to make matters worse I have to unlock every track in time trial by playing through the quick race mode, even though I've already finished Career god knows how many times.
Ian Vinten
14-06-2006, 15:30
what's your gamertag goblin? Fancy getting the stunt mode gamerscore points later as it's really hard to find an online game of it :)
Dunny3
just create one mate, that's what I did.
Ian Vinten
14-06-2006, 15:37
I did too but no-one wanted to join me :(
what's your gamertag goblin? Fancy getting the stunt mode gamerscore points later as it's really hard to find an online game of it :)
I was playing stunt mode the other day, quite good fun
It's very annoying how the Time Trail mode doesn't give you a rolling start, it means that you can't compete with your personal best on the first laps.
I found another bug too, if you quit the time trial race as you've crashed then your record isn't updated on the scoreboard but in-game still recognises your time, which means I now have a track that I can't get onto the scoreboard because I can't beat my old time, it would happen to be my best. :(
nutter45
14-06-2006, 19:32
It's very annoying how the Time Trail mode doesn't give you a rolling start, it means that you can't compete with your personal best on the first laps.
Just use the reposition bike option immediately and set yourself just before the last corner :thumbs:
yeah figured that out before ;)
Have you ever had your Best Record replaced with a worse one? I clocked in a second slower and it updated my time.
Had a new bug last night. Doing the Extreme 600 season lost the on track rumble from the Shires onwards. I did wonder if it was my controller but have now seen some other posts now about losing rumble effect. I haven't re-tried since but I assume my controller is ok (I hope!). It works when going off track but not in the on racing line at full throttle. I have to say it's the wierdest feeling. At first I just thought it was some super smooth road surface but track after track was like it. You lose a lot of the feeling for the track and game somehow. On the basis that the PS3 controller won't have this effect now I would say it is a major major loss for that console.
so what's everyones differance on the scoreboard compared to the leader?
he's managed to do overall 7 mins & 39 secs faster than me! :eek: I know there's a few tracks I could better but nowhere near that amount.
I'm ranked 501 overall but I can't see that lasting long! :wave:
GAmbrose
19-06-2006, 08:39
I just bought this yesterday and did the 5 training tasks and then attempted qualifying, which I eventually posted a time putting me in 11th.
I'm not really sure about this front and back brake malarky though. I tend to pull them both at the same time but i'm not sure thats the most efficient way. Are you supposed to use them seperately to transfer weight or something?
I'm not very good at the game yet, but it could do with a Gran Turismo style license mode explaining it all.
Gary A
Joe Pasquale
19-06-2006, 21:02
What does the above say about MS and THQs testing processes? Interesting also that it's a very low budget title. I would have thought MS would want all early titles to be solid games.
It sells next to nothing. :(
It's a shame, in my time at Climax I was working on other (PS2) titles which outsold it several times over but were technically and critically far less acclaimed than GP. In fact even considering the smaller titles produced (Italian Job II, Hotwheels) at the studio each of the MotoGP titles sales figures are tiny compared to even the flops which got released on PS2/XB/GC.
Climax also used to have internal QA, but they're not able to keep them on a full-time basis. I guess they didn't try and poach the guys they usually grab for QA again, it's a shame as they're top notch testers.
I apologise earlier in the thread for stating they'd not let it out the door at less than 60. Must say I'm shocked, but it was a pretty pressed development time for this one.
It sells next to nothing. :(
It's a shame, in my time at Climax I was working on other (PS2) titles which outsold it several times over but were technically and critically far less acclaimed than GP. In fact even considering the smaller titles produced (Italian Job II, Hotwheels) at the studio each of the MotoGP titles sales figures are tiny compared to even the flops which got released on PS2/XB/GC.
Climax also used to have internal QA, but they're not able to keep them on a full-time basis. I guess they didn't try and poach the guys they usually grab for QA again, it's a shame as they're top notch testers.
I apologise earlier in the thread for stating they'd not let it out the door at less than 60. Must say I'm shocked, but it was a pretty pressed development time for this one.
Not your fault Joe, clearly there was a vast change in circumstance for this game as the quality is nowhere near that of previous efforts imo (despite the gameplay remaining fun and solid)
It has a knock effect that the dedicated "few" that do purchase the game gradually get more ****** off with subsequent efforts. So sales will tail off and it will become uneconomic to produce :(
I'm wavering between trading it in or persevering currently.
Joe Pasquale
20-06-2006, 01:29
It has a knock effect that the dedicated "few" that do purchase the game gradually get more ****** off with subsequent efforts. So sales will tail off and it will become uneconomic to produce :(
It already is uneconomic to produce IIRC. :( If #1-3 didn't get solid 9/10's all over the shop, I doubt they'd still be bothering. For THQ it's a high-profile solid, technically-accomplished game with a loyal fan base. They haven't many titles they're producing right now which fit into that category.
mjpartyboy
20-06-2006, 12:34
I had fun playing through this, but there are too many issues with it to fully enjoy it and it's like the Extreme mode has had more attention than the MotoGP mode; what's the title of this game again?
Play-Asia have now confirmed the Asian release is region-free & in-stock for under £22 + postage. :D
Good spot Tony, tempted to get it from Play Asia (http://www.thedvdforums.com/jump2.php?url=http://www.play-asia.com/SOap-23-83-1p3h.html), for that price I might be able to live with the technical hiccups.
superstarbeejay
20-06-2006, 16:58
That play-asia price is all I need to convince me.
So can anyone tell me how the overall table works? It seems to be that everytime you post a time on a new track you move up this table (I posted 5 new times and moved up 5000 places). I can't even work out what the relative times could be based on. Not sure if I'm just being a bit thick!!!
superstarbeejay
06-07-2006, 16:04
So can anyone tell me how the overall table works? It seems to be that everytime you post a time on a new track you move up this table (I posted 5 new times and moved up 5000 places). I can't even work out what the relative times could be based on. Not sure if I'm just being a bit thick!!!
One of either of these 2 I guess
The total time of all of the tracks. If you haven't done the track you get a default time of 5 minutes or something.
Or
They calculate the difference between your best cumulative time and everyone elses and rank you that way. It all ammounts to the same thing really.
It basically (as far as I know) adds together all your times and ranks you like that - lowest to highest. If you've not set a time on a track then you get a default large time (5 mins?) , so clearly a 2 min lap shoots you up the table.
superstarbeejay
06-07-2006, 21:01
It basically (as far as I know) adds together all your times and ranks you like that - lowest to highest. If you've not set a time on a track then you get a default large time (5 mins?) , so clearly a 2 min lap shoots you up the table.
Is it just the gp tracks?
Unclear, I think global ranking is everything (was in 3 IIRC).
Is it just the gp tracks?
It definitely includes the Extreme tracks as I've gone up 17,000 places whilst racing on Extreme 600.
Spooky_uk
12-07-2006, 14:49
overall thoughts on this ? hopefully have a 360 by the weekend (fingers crossed), and this title is on my possible list...
nutter45
12-07-2006, 15:16
overall thoughts on this ?
In terms of gameplay and the racing, both online and off, it is fabulous :thumbs:
The graphical glitches do detract, but not that much imo. The scoreboard bug from the demo is still there but should be patched soon :?:
At c.£24 from playasia I think it is excellent value.
£25 is a nice price (although I got hit by customs, so did a few others not sure if that's across the board) although the problems just got a bit too much for me. The gameplay is top, no doubt but technically it's a mess, and the friends scores bug is disgraceful.
I guess it depends how much you love bike racing, it's taken me ages to get my stats up and now it just feels like a bit of a chore having to get them up to be able to be properly competitive. Not got round to tweaking the setup which I'm sure I would enjoy but I just can't be bothered now, especially since I've got loads more races to do to get the stats up (and even breezing through it at 1 lap races, it takes longer to load than it does to do the actual race!).
nutter45
19-07-2006, 22:26
Friends lap times now viewable thanks to a (long overdue) update :)
superstarbeejay
20-07-2006, 08:07
Friends lap times now viewable thanks to a (long overdue) update :)
Framerate and tearing are better too.
The friends list thing is still odd though as some of my friends don't appear as having set any times.
nutter45
20-07-2006, 08:22
That's good news :)
Neither you nor spatular were showing as having any clocked times when I checked last night :|
Ian Vinten
20-07-2006, 09:42
Framerate and tearing are better too.
The friends list thing is still odd though as some of my friends don't appear as having set any times.
That's pretty cool. Any links to exactly what was updated?
msm13579
20-07-2006, 11:50
sounds good, hopefully the friends thing will actually work too, although it doesn't sound good ^ :? did anyone appear as having set times nutter?
nutter45
20-07-2006, 11:55
sounds good, hopefully the friends thing will actually work too, although it doesn't sound good ^ :? did anyone appear as having set times nutter?
Yes, there were 10-12 times showing. But not you or superstar. Maybe you're too slow :shrug: ;) :razz:
msm13579
20-07-2006, 12:07
well yes i probably am too slow :( but superstar i doubt is slow at anything ;)
superstarbeejay
20-07-2006, 14:54
Sounds like it might be a similar issue to the table tennis one where it only shows a random 10 or 20 or whatever, friends information.
I could see nutters times but not yours spats.
I spent a fair amount of time playing this over the weekend. I can now feel myself slipping back into the groove of the old MGP1/2 days, competing on-line and targeting those faster laps times.
I'm part way through the GP Champ season, my stats are more reasonable, the old tracks are clicking again and the new tracks are becoming familiar - I am Loving this game again.
The number of people on my friends list who appear to have the game is low though, so feel free to add me (Frumper) and I'll see you on-line. :)
mjpartyboy
01-08-2006, 23:38
I haven't played this for a month or two until today and despite its flaws I did enjoy it when I first got it, but not today. The bikes sound rubbish, the AI is far from I and the tearing and slowdown are unacceptable. If I had paid more than £20 for it, then I would have returned it straight away, but I might sell it now anyway.
nutter45
03-08-2006, 11:40
Any ideas on how to get to seed 1? :help:
I'm stuck at 2.34 and have finished everything on Legend. I've been back to both GP and Extreme 1200 on Legend but get +0.00 for winning the first round :(
I'm also 2 credits short of being 100% accredited, but guess I have to finish Extreme 1000 and 1200 on rookie to get the extra credit at the end of each season :shrug:
Ian Vinten
03-08-2006, 11:41
That's pretty hardcore nutter :thumbs:
superstarbeejay
03-08-2006, 12:00
Any ideas on how to get to seed 1? :help:
I'm stuck at 2.34 and have finished everything on Legend. I've been back to both GP and Extreme 1200 on Legend but get +0.00 for winning the first round :(
I'm also 2 credits short of being 100% accredited, but guess I have to finish Extreme 1000 and 1200 on rookie to get the extra credit at the end of each season :shrug:
The easy, kinda cheating way or the genuine but rock hard way?
I used the easy way:
Start a local split screen race with your racer against another profile on your system. Now, set the track to the first extreme one, 1 lap race. Race around with your career bike and win, then finish with the other bike. You will get +0.12 every time regardless.
The hard way:
Keep slogging through the extreme 1 lap top difficulty championship. Win every race for about 8 seasons should do it.
Do you see why I chose the cheap option?
I must add that I got to 1.8 before realising the futility of it and looked for the 'alternative method'.
nutter45
03-08-2006, 12:39
Easy is good, ta superstar :thumbs: I have neither the time nor inclination to do it the proper/hard way :)
mjpartyboy
04-08-2006, 14:14
I hadn't played this for a month or two until this week and despite its flaws I did enjoy it when I first got it, but not recently. The bikes sound rubbish, the AI is far from I and the tearing and slowdown are unacceptable. If I had paid more than £20 for it, then I would have returned it straight away, but I might sell it now anyway.
Ian Vinten
04-08-2006, 14:15
I hadn't played this for a month or two until this week and despite its flaws I did enjoy it when I first got it, but not recently. The bikes sound rubbish, the AI is far from I and the tearing and slowdown are unacceptable. If I had paid more than £20 for it, then I would have returned it straight away, but I might sell it now anyway.
So important you had to post it twice? :)
nutter45
04-08-2006, 14:27
So important you had to post it twice? :)
I thought that post looked familiar :suspect:
Got my Seed 1 and Accredited achievements now :) Extreme bike collector is within reach but can't see the last secret one happening any time soon :nuts:
mjpartyboy
04-08-2006, 17:45
So important you had to post it twice? :)
Oops! The Dead Rising demo has scrambled my brain. :nuts:
mjpartyboy
13-08-2006, 21:13
Climax talking about the game's development cycle:
http://gamasutra.com/features/20060808/motogp_01.shtml
Still no excuse for some of the oversights in my opinion.
superstarbeejay
14-08-2006, 16:01
Climax talking about the game's development cycle:
http://gamasutra.com/features/20060808/motogp_01.shtml
Still no excuse for some of the oversights in my opinion.
It's a good article and very honest in places. The only things I'd pick on really are the comments on the framerate and loading times.
They said that 60fps was an absolute key requirement for a moto gp game yet didn't deliver. Where was that in the risk register and why didn't they develop the game without the frame rate enhancing tool that they claim they were promised but didn't get? Surely in that kind of situation a sensible aproach would have been to work on the basis of not getting it and if you do then great, it's a bonus not a failure.
As for the memory/loading times issue. Anyone can do a quick pen and paper calc and work out how much time it takes to upload 512mb of data from a drive. Surely that should have been considered?
vBulletin® v3.8.7, Copyright ©2000-2012, vBulletin Solutions, Inc.