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camaj
04-05-2004, 14:26
Originally posted by Morton
I suspected as much. I basically said I had to go, I was late, thanks for the game blah blah. No-one said anything so I left. Were my voice comms ok in game?

Fine, they were in the lobby also. I find that when a game finishes it takes a while for some people to be heard. Someone said they had to go and I heard you say something short (I think) and you left. I probably thought you were saying goodbye to the guy leaving.

I played some fantastic games last night with the guy who I was playing with when you were with us. These two other guys were level 4's but they were a perfect match. I didn't want to stop but it was far far too late for me. I find that if you play friends (or friendly people) that you're closely matched to then the games will be great. If it's too easy or even worse, too hard, then it's a pain in the neck. I don't know how true it is of other online games though

Welshlad
04-05-2004, 16:45
How rubbish am I at this game?
I'm stuck almost at the very start now, where you have to find Ingrid whatshername. I take out the two guys upstairs, but cant ever seem to take out the three patrolling downstairs. I've managed to blow the lights and sneak into the small room at the bottom of the stairs, tried taking them out 1-by-1 there but they always see me and shoot me. Also tried luring them up the stairs buy again they either come in twos or turn away at the first landing!

Ive died about 15 times so far just on this one bit! :cry: :lol:

twicenightly
04-05-2004, 18:05
I did it like this:

Go halfway down the stairs and whistle at the guy wandering around. Lure him up the stairs and into the shadows and he will stand right near you without seeing you. Whack him one by pressing the right trigger when you haven't got your gun drawn and it'll knock him out.

Move down into the main area and do the same again to the 2 guys looking at the floor. Lure them into the shadows and whack them!

M@rtin
04-05-2004, 21:40
I just strangled the nearest one when he stops near the stairs on his patrol route, then shot out all the lights (hiding on the stairs after each one), then did the same to the other two guards.

camaj
06-05-2004, 20:43
Had some okay-ish games yesterday

Matt joined for a few mins and made a good point about finding spys who jump on Mercs annoying. Just another reason for sticking with Friends.

I was also trying to say that I only go online if someone else is on already so if you want a game you should post here or log onto splinter cell. I don't think I've ever seen matt on SC before I've logged on otherwise I would have joined probably

Matt KB
07-05-2004, 00:06
Originally posted by camaj
Had some okay-ish games yesterday

Matt joined for a few mins and made a good point about finding spys who jump on Mercs annoying. Just another reason for sticking with Friends.

I was also trying to say that I only go online if someone else is on already so if you want a game you should post here or log onto splinter cell. I don't think I've ever seen matt on SC before I've logged on otherwise I would have joined probably


Those stupid ************ are annoying. They land on you, chuck a some grenade so you get up and then pass out, then you get up again they jump on you and kill you. Total dicks. Just one more reason this game is total crap unless you get good peopel who don't quit after being spies or yell at you to "Go be merc" or Friends. Tbh most friends seem to be in games when I feel like playing so I just send an invite and wait, then get lesmos join and ruin the experience. I'll prolly take this back and swap it for Rallisport in a few weeks as it's too hard to get a good game online. Unlike PGR2 and Rainbow 6 3 where you really don't have to wait long to get a great game nearly everytime and the nonces get kicked quick.

I'm just getting so annoyed with people taking the mickey on Xbox live and doing anything to win a game online, rather than playing online for good competition. These morons suck pretty bad. Rainbow and PGR2 seem much better at avoiding them, I think because the game really punishes the gimp instead of rewarding them, ala Splinter Cell 2 and Toca 2. If those games were designed and tested better they'd be awesome, but we're still waiting for a Splinter Cell patch, and Codies can't do jack about the corners :oh-hum:

camaj
07-05-2004, 00:34
Originally posted by mattkbishop
Those stupid ************ are annoying. They land on you, chuck a some grenade so you get up and then pass out, then you get up again they jump on you and kill you. Total dicks.

I'll prolly take this back and swap it for Rallisport in a few weeks as it's too hard to get a good game online.

That doesn't make sense though, I'm trying to get people to play every night so there's a good game available every night if you're willing to play with me.

I do hate the same people you hate, the ones who make no attempt at playing just try to kill mercs. It can be counteracted but I suppose they never thought people would go out of their way to kill mercs.

I just played with two such people (clearly friends). The other guy left because he was so sick of them. It's a shame because I decided to try and fight back and for the most part I succeded. I was in the warehouse map and manged to camp outside the security room. They were trying to kill me but I managed to kill them a few times. Once they were both wating outside the door to shoot me and I ran out and chucked a grenade under the door, killing both the EDITS :clap: The sooner people stand up to them the sooner they'll get bored and leave.

I'm more annoyed that someone on my friends list keeps playing with them.

Matt KB
07-05-2004, 00:48
Originally posted by camaj
That doesn't make sense though, I'm trying to get people to play every night so there's a good game available every night if you're willing to play with me.



Yep and that's great, but like the other night you were in a game so I was waiting and had a game with some others. And also, you're not online often early afternoon etc other times, and if I'm out during the day etc everything competes at peak time for attention.

Whereas I find whilst they are fools on other games, more often than not you'll get a great game of PGR and Rainbow, just on Splinter Cell 8/10 games will be full of spy only players, merc killers, people who don't talk (you can't tell who doesn't have a mic in lobby due to patch comms and not seeing a mic symbol/who is talking). I just feel the online aspect of the game whilst very good when you get a good game is a bit wasted as it could of been far far better.

camaj
07-05-2004, 03:28
Originally posted by mattkbishop
Yep and that's great, but like the other night you were in a game so I was waiting and had a game with some others.

Which is why I usually wait to see someone else start before I go on. Clearly having a limit of 4 players means that anyone joining after the game has started might have to wait for it to end.

What I'd like is for us to set a time where we can meet up, it seems to work on the rainbow six 3 thread.

I think you can see who's got a mic by selecting players in the lobby.

The only way to guarentee a good game is to play with friends. All I can say is that when you do get a good game of SC then it's totally worth it, which is why I'm trying to show new players what that's like. I hope you hang on to it long enough to give it a chance to impress.

camaj
13-05-2004, 19:36
Interesting news: Splinter Cell 3 was announced at E3. Apparently it'll be done by the studio that did SC1 and not the studio that did SC2. It'll still have multiplayer :notworthy and will be released at the end of the year on PC, consoles TBD (probably exclusivity stuff)

Kronik
13-05-2004, 21:21
The splinter cell games were created by different people? They felt just like each other too...

Matt KB
14-05-2004, 00:40
Originally posted by camaj
Interesting news: Splinter Cell 3 was announced at E3. Apparently it'll be done by the studio that did SC1 and not the studio that did SC2. It'll still have multiplayer :notworthy and will be released at the end of the year on PC, consoles TBD (probably exclusivity stuff)


Screens available from here: http://www.3dgamers.com/games/splintercell3/

camaj
14-05-2004, 00:41
I've only played the demo of SC1 but I enjoyed that so much more than what I've played of SC2's single player so far.

Matt KB
14-05-2004, 12:47
Videos of Splinter Cell 3 here - Uncut Direct Feed for IGN Insiders (http://insider.ign.com/videos/articles/515/515575p1.html).

Jimmyboy
16-05-2004, 01:26
Just got hold of this - quality game!.

I've just done some level where you get in a lift and the gaffer gives you orders to take out the woman who helped you get there. Of course I did what I was told coz Sam Fisher is nails! but anyone know what happens if you refuse? - seemed unfair to shoot an unarmed women.

Jimmyboy
17-05-2004, 20:22
Well I've finished it already. Took me about 3 days.

Not as good as the first game like others have said. The game is much easier this time around yet also more annoying I found, mainly because they've tried to up the locations and environments - like when you climb through the lift shafts on the last level only to end up in a typical trial and error situation so you have to keep going back and climbing though the lift shaft over and over again. Also I'm not sure about the added option of whistling because this enables you to take out bad guys on your own terms by calling them over to a darkened area and knocking them out. What made the first game tough was that you had to run the risk of being seen if you wanted a bad guy to lemmingly walk into darkness. Usually it wasn't worth the risk so you'd have to take out bad guys on their own defined patch by sneeking around behind them. The story wasn't as well thought out this time and it was much less involving than the first. The biggest criticism is that it doesn't feel complete. The game ends too abruptly and you only really feel about 70% though it. That's not helped by the fact the ending is crap. Oh and there was far more scope for messing around on the first game. I'd go back to certain levels and try to find the most elaborate and unstealthy way of taking out bad guys without screwing up the mission. There was a great level in SC1 in this huge palace like home and I remember sticking wall mines everywhere. There's a computer geek in the room which you have to sneak up on and as soon as you grab him about 5 mercs charge in from the upstairs balcany. It's pretty sweet watching all 5 of them fly into the room only to trigger off the wall explosives and all go flying up in the air and roll down the stairs in a ball of flames. :D

Overall a good game over shadowed by a much better one.
I'm glad I rented it rather than brought it coz it feels to much like an update than a full sequel to me.

M@rtin
19-05-2004, 10:43
Not seen this mentioned, but an auto-update has been released which should make Live play more rewarding. Here's what's changed:

Splinter Cell Pandora Tomorrow Auto-Update Details
Improved features:
We have increased communication quality in the lobby and now indicate who is talking in the lobby.
When creating a game session, the player can now specify the language he wishes to speak. In optimatch results, we display the language the host selected. We also offer new optimatch criteria letting you specify the desired language.
We've prevented the "Games in a Row" and "Revenge" parameter to be used in ranking mode.
When the host changes the game mode or the ranking option, we indicate this to the other players (the game mode is displayed in orange, the ranking icon blinks). This remains until the ready state is switched on again.
In-game, we now add a little up or down arrow to show whether an objective indicated by an Enhanced Reality icon is located below or above the player's location.
We now test if there is an opposite wall close enough before sticking a spy trap.

Main bugs fixed:
We no longer display a corrupt profile message when a profile is created in the offline part and then used in the online part. New profiles may now be used in both parts safely.
There was a temporary or complete freeze in-game when hacking a ND133 or at the end of a game. It's now fixed.
When a player fell on the head of another player, he might have stayed frozen there for a few seconds. This has also been fixed.

We have enhanced the ranking system:
Ranking Levels have been recomputed using a linear system (100 points = 1 level). Players above 10,000 points are ranked AA. Players with negative points are ranked 0.
When a player leaves a game session, we now give a fixed and higher penalty (25, 50 or 100 depending on current scores). And penalties may be applied partially (as long as a player has some positive points in the current specific leader board). If the penalty cannot be applied completely, the remaining penalty is kept and will be applied next time.

The ranking score board now contains more information:
Number of points lost during the game
Penalty applied (due to a disconnection at a previous game session)
Total number of points in the specific leaderboard (e.g. "spy in neutralization mode")
Total number of points in overall leaderboard
The number of points lost or gained are computed using the overall leaderboard points.
We keep track of the number of penalties applied and display it in ranking details when reading from the overall leaderboard.

camaj
19-05-2004, 16:20
Thanks M@rtin, sounds pretty interesting. I hope new maps are soon. It's been really quite for ages now, I haven't seen any forumites playing for about 2 weeks. Maybe this'll tempt them back.

Good to see the freeze thing fixed when you disable a device and the spy trap thing was annoying as was people quitting

Can't believe they've disabled revenge in ranking though, it means people will leave once they get to the lobby. :brickwall

Matt KB
19-05-2004, 16:46
They disabled revenge in ranking? So now you can only do one game say you as a Merc against someone as a spy?

If that's that's demented. People will only play as a spy for rankings, and in revenge non-ranked games quit after being a spy. I hope I read that wrong, if not they just killed the game.

Morton
19-05-2004, 17:46
The problem is you shouldn't be able to force someone to play a game. With revenge on, the person is forced to either play or leave and get penalised.

It's a double edged sword;

Good, that if someone is losing they will get penalised and be less likely to quit, especially with the new penalty values.

Bad, the persons choice is comprised. I've been caught playing 1 round and needing to stop playing but couldn't.

At least the system is fair now, whether the people using the system are fair is a different story.

camaj
19-05-2004, 17:57
Originally posted by Morton
The problem is you shouldn't be able to force someone to play a game.

No one is forced to play revenge. If they join a game with revenge on they can decide to leave or ask for it to be a non-revenge game. Revenge is good because everyone has a chance to be a spy and you do feel a bit more pumped up if you've just lost and you have a chance to even the score.

I don't think it's killed the game though. Finding forumites to play against has done that for me (actually it's killed Live). But it does mean you have to be more careful. As long as you make sure you play as spy first the people joining can't complain

I'm probably going to give it a go tonight though, and see what the changes are like. A new map would be cool though.

Matt KB
19-05-2004, 18:10
Originally posted by camaj

I don't think it's killed the game though. Finding forumites to play against has done that for me (actually it's killed Live).


Playing against forumites has ruined live for you? :(

007
19-05-2004, 19:00
Originally posted by mattkbishop
Playing against forumites has ruined live for you? :(

I think he means trying to find forumites to play has ruined it!

Morton
19-05-2004, 21:47
Originally posted by camaj
No one is forced to play revenge. If they join a game with revenge on they can decide to leave or ask for it to be a non-revenge game. Revenge is good because everyone has a chance to be a spy and you do feel a bit more pumped up if you've just lost and you have a chance to even the score.


People are forced to play. A host will open a room with the most popular setting; ranking, warehouse and leave the spy slots empty. These options will be seen in opti-match.

Revenge will also be turned on.

Virtually as soon as the room is full, the host will start the game - no discussion. The players are initially happy, playing as the spy etc... Then after the first round it restarts with them as the Merc.

You are then forced to play or leave and get penalised.

camaj
19-05-2004, 22:06
Originally posted by Morton
You are then forced to play or leave and get penalised.

But you can leave before the first game starts if you don't like revenge or you can ask for it to be a non-revenge game. So you aren't forced to do anything. Don't like revenge? Don't play a revenge game.

Sheepking
19-05-2004, 22:17
i got this for £15 from our local dixons, so i'll be on live with it sometime soon.

camaj
19-05-2004, 22:27
Excellent sheep! £15 is a great price.

Morton
19-05-2004, 23:54
Originally posted by camaj
But you can leave before the first game starts if you don't like revenge or you can ask for it to be a non-revenge game. So you aren't forced to do anything. Don't like revenge? Don't play a revenge game.

As I said;

Virtually as soon as the room is full, the host will start the game - no discussion.

This leaves the person very little time check the game settings with the host and discuss changing them, they are usually saying "Hello" etc...

camaj
20-05-2004, 00:36
It depends on the host. I think if you don't press ready you won't play the game either.

Morton
02-06-2004, 10:18
Played my first game in ages last night - post patch. The voice is much better in the lobby, the little icon indicating who's speaking is good, if a little unresponsive, the score screen is better.

And having now experienced it I wish they'd left the ranked-revenge option on. They should have added a 'revenge' icon that can be displayed in the lobby as per the ranked icon.

We were shockingly out of practise!! :eek: And with this new ranking system a rank 3 player is pretty darn good!! The one we came across was extremely good although he scored -36 for killing us mercs. :D

I was an easy merc-kill, I kept hitting the crouch button all the time and being jumped on. :oh-hum:

Camaj- I will try and join your crew when I can, if there's room.

camaj
03-06-2004, 03:22
Thanks, I was trying to explain myself last night. Normally we have 1 spot open and I spotted you and Bulldog in a session and of course I could only invite 1 of you. One of them is away for a week so I'll probably have room for two more

Morton
03-06-2004, 08:27
Yep, I caught the gist of it. Sounds good.

By the way, two new Premium content, Downloadable maps have been 'sneak peaked' over at IGN.

Sneak Peak (http://xbox.ign.com/articles/520/520840p1.html)
:thumbs:

GoblinUK
08-06-2004, 20:25
just got this today. Anyone fancy giving a newbie some games. Livetag is GoblinUK

camaj
09-06-2004, 03:27
Arrrrgh! If I'd seen this earlier I'd have given you a game. You should have added me to your friendslist

New maps look cool but I can't believe you have to pay for them when RS3 have had so many free ones.

Morton
10-06-2004, 01:46
Oh my god. I have totally lost the plot with this game!! :mad:

It probably doesn't help playing against an established team but I was about as useful as condom machine in the vatican.

Definitely need to play this more so I'll be joining you again Camaj if that's ok. Maybe not at 2.30 in the morning though. :D

camaj
10-06-2004, 02:32
That's more than okay, we need a good 4th player.

I was really bad tonight and the others were better than they normally are. I was almost messing around at times, getting distracted by stupid stuff.

platty
10-06-2004, 17:27
The new downloadables are available NOW!!!!, well according to xbox .com forums.......i cant try them cause im stuck at work, can somebody try, and report back!!!!!! pleeeaaase :thumbs:

Morton
10-06-2004, 23:45
Well, the Mall level is pretty good. The Vault, as a spy is just ridiculous. The Mercs can just mine the vent exits which leaves one entrance into the lobby, if the Mercs don't move your screwed. :razz:

camaj
11-06-2004, 23:33
I looked at the previews and the mall one looks amazing.

BTW, how does it appear on you CC statement when you get DLC? Does it vary from game to game?

Morton
12-06-2004, 01:01
So far it's always come up as this, regardless of the game.

"MICROSOFT ONLINE SVCS HTTP ://BILL.M"

Obviously haven't seen the charge for this yet though.

The Mall is Huuuuuge! Lots of routes and switches to learn, I reckon it's definitely worth the £3 and the Vault, I'm sure, just needs getting used to. It's like the Warehouse in that you have to open up one section at a time.

camaj
12-06-2004, 01:44
What's the http thing? :confused:

Morton
12-06-2004, 11:47
..a mistake. :D I just copied and pasted the line from my cc bill. That's all that shows but the full thing is probably a link to an MS website

Matt KB
17-06-2004, 22:27
I'm just playing this post-patching.

Can someone explain the reticle to me please? Basically there's 4 arrows on the outside, 4 quarter segments that light up inside, and 2 half circles inside that light up.

Harsin
17-06-2004, 22:29
Are there many Forumites playing this on a regular basis. I'm tempted, but if I bought it it would only be for the multiplayer.

Matt KB
17-06-2004, 22:33
I'm playing it a serious amount now it's been patched. It's almost like a different game, although I still maintain they patched the wrong things - stat whores and people quitting is still a pain, but now comms are fixed in the lobby you can ask people "Are you a dick at this" before you start. Get it cheap is my opinion (scramble round classifieds, can get it for £20 - £30 new in Virgin)

Morton
17-06-2004, 22:54
Originally posted by mattkbishop
I'm just playing this post-patching.

Can someone explain the reticle to me please? Basically there's 4 arrows on the outside, 4 quarter segments that light up inside, and 2 half circles inside that light up.

It's a sound detector. The 4 arrows indicate the direction it is originating from. The two half circles indicate whether it's above or below you.

Not sure on the 4 qtr segments. :thinking: Haven't noticed them before.

The sounds detector remains on when using your torch, electromagnetic and movement visors but goes off when you turn your laser detector on.

Matt KB
17-06-2004, 23:01
Nice one mate that's pretty much what I thought thanks. So Up arrow is in front of you, back is behind, left and right are obvious. Pretty sure there are 4 qtr segments... I'll check.

And what does the laser do? I think Camaj said it was a sort of auto-aim or something before, I can't rememeber as I could never used to be able to hear anyone :p

Morton
17-06-2004, 23:47
Basically, when that's on and when you're waving it around, if the beam hits a spy it will form a box around them on your HUD. Not as useful as the sound detector.

camaj
18-06-2004, 03:35
Debatable. It depends on the situation.

As morton says, the laser will put a box around the spy if you point it at them. What's great is you can use it to find spys in the dark and also if they're behind an object in some case

I'm on it very regularly (not this week though). Didn't see Matt come on tonight :thinking: Only MaxMaz

Harsin
18-06-2004, 07:48
Might pick up a copy this afternoon, hated the original but from reviews the multi-player is a whole different ball-game.

Matt KB
18-06-2004, 07:51
Originally posted by camaj
I'm on it very regularly (not this week though). Didn't see Matt come on tonight :thinking: Only MaxMaz

Was on a lot of the day, can't play after 11pm no more :(

Matt KB
18-06-2004, 18:41
Playing it now, there's definitely qtr segments that light up in the up/down/left/right sections.

camaj
18-06-2004, 23:14
Haven't got an alert from you today! Are you appearing as offline?

If you're talking about the little rectangles, they're just part of the design of the recticle

Harsin, there's a great bargin in the bargin forum, this and Rainbow six 3 (another favourite) for £32

Matt KB
18-06-2004, 23:31
No mate I never appear offline, but you're not on my friends list for some reason :thinking:

The reticle info is as below:

http://www.partyboyusa.co.uk/sc2.gif

As I understand, the top one is the direction of noise on your level. Here the noise is coming from the right. Can also be in front, behind, or left.

The middle is half circles. This indicates noise from above.

The bottom one also occurs. Christ knows what that indicates then, also occurs that qtr to the left, right or bottom.

camaj
18-06-2004, 23:35
Never seen a half circle, just a top wedge and bottom wedge.

I was thinking you might be off my list, you must have taken me off yours then

Matt KB
18-06-2004, 23:37
Nope haven't done that mate. I've had other people dissapear recently as well :cuckoo:

Have a try tonight see if you notice that qtr bit.

camaj
18-06-2004, 23:39
If I do I'll look, But I've never seen it yet.

Someone disappeared off my list and they told me they'd taken a lot of people of their list me included

Matt KB
18-06-2004, 23:48
I wouldn't of taken you off, I love you mate :luv:


Well not quite but ya know.

camaj
19-06-2004, 00:43
Awwwww :p Might have done it accidentally though, I've put the controller down and it'd bought up the "remove friend" option so 1 button slip away from remove.

Matt KB
19-06-2004, 07:51
It is a bit easy to remove friends. I've had a few dissapear, wonder if they go after a certain time? Either way I'll re-add you mate next time I'm at the dash board.

twicenightly
19-06-2004, 10:57
Originally posted by mattkbishop
No mate I never appear offline, but you're not on my friends list for some reason :thinking:

The reticle info is as below:

http://www.partyboyusa.co.uk/sc2.gif

As I understand, the top one is the direction of noise on your level. Here the noise is coming from the right. Can also be in front, behind, or left.

The middle is half circles. This indicates noise from above.

The bottom one also occurs. Christ knows what that indicates then, also occurs that qtr to the left, right or bottom.

Does the half-circle close into a quarter circle as you get nearer?

Matt KB
19-06-2004, 10:59
Dunno mate wouldn't of thought so as it goes left/right too.

Xeon007
19-06-2004, 11:24
I've finished my exams now so I'll be on this (and Live in general) now. :thumbs:

Morton
19-06-2004, 13:01
Originally posted by mattkbishop
It is a bit easy to remove friends. I've had a few dissapear, wonder if they go after a certain time? Either way I'll re-add you mate next time I'm at the dash board.

No , there's no time limit. Don't forget it's a two way thing, if someone removes you from their friends list, they are removed from yours too. And vice versa.

Every now and again we 'prune' our friends lists of the people we never see anymore. Typically it's day 1 of a new game, you go on-line and play anyone with the new game, 'Friends' get added and then you never see them again.

I'm really unsure what that indicator is, I'm going to have a look at the manual!! :eek:

Matt KB
19-06-2004, 13:15
I RTFMed last night and it didn't help :(

Matt KB
14-07-2004, 00:50
Bump for this as I'm rocking at this game now :D

I've never seen those circles bits again so maybe I was losing my mind or something :D

thescrounger
14-07-2004, 01:02
I'm finding the very, very end very frustrating.

Remains
14-07-2004, 01:06
I'm finding the very, very end very frustrating.

Do you mean after you clamber up the lift shaft and into the big room? If so, there is a great technique I can give you.

Just finished this game myself last night so :clap: for me, for the first game I've finished in quite a while!

thescrounger
14-07-2004, 01:37
It's the bit at the end where you have to stop the small pox. I can only find two of soths terrorists to kill. Is there somewhere else to go once you are on the same level as the device?

Remains
14-07-2004, 02:32
Hmm, this seems strange. The three bad guys (Soth and his two remaining henchmen) should all be on the same level. The easiest way to get at them is to knock out the three civilians near where you enter the room (shoot out the nearby lights) then go along the central walkway, take the 2nd left I think, walk to end and there is two sets of ladders that will take you just above the level that Soth is on. Take them out from here (with Sticky Shockers if you have any left then shoot bodies), or just drop down onto their level and go gung-ho at them. All three are definitely on this level though unless you've found a bug.

camaj
14-07-2004, 03:26
I've never seen those circles bits again so maybe I was losing my mind or something :D

Wouldn't surprise me!

Now you've (re)discovered the charms of this game how about setting up a game with Harsin and a 4th forumite (frumper, maxmaz?). I don't think Harsin's had a proper game yet

BTW what are you doing in bedforshire

orac
14-07-2004, 08:35
does the Xbox version have save anywhere like the PC version?

Matt KB
14-07-2004, 10:28
Wouldn't surprise me!

Now you've (re)discovered the charms of this game how about setting up a game with Harsin and a 4th forumite (frumper, maxmaz?). I don't think Harsin's had a proper game yet

BTW what are you doing in bedforshire


Harsin's had some proper games alright :D

Yep I'm up for a game sometime though whenever I'm on most nights.

As for Bedfordshire - it's where I live :D

orac
14-07-2004, 11:04
mattkbishop..

I am sure you can answer this... as you always answer my save issue concerns.. ;-)

does the Xbox version have save anywhere like the PC version?

twicenightly
14-07-2004, 11:10
Hi Orac,

No, the single player game saves at checkpoints automatically.

orac
14-07-2004, 11:29
Hi Orac,

No, the single player game saves at checkpoints automatically.

how annoying.. I gave up with the first game..

the Xbox has a hd for goodness sake.. why can't it save like the pc version...

Matt KB
14-07-2004, 13:43
how annoying.. I gave up with the first game..

the Xbox has a hd for goodness sake.. why can't it save like the pc version...

That would eliminate the challenge and suspense :p

Harsin
14-07-2004, 13:47
I wouldn't know, I got half way through the single-player tutorial and gave up.

Matt KB
14-07-2004, 15:01
Anyone know what the magnetic system controls do in the Federal Bank?

camaj
14-07-2004, 16:41
Is that in one of those 2 rooms right at the start? One of them turns the lights off and the other is an electromagnetic shield so if mercs try to use there EM filter they just get a blue screen meaning you can turn your nightvision/IR cam on without them spotting you.

Matt KB
14-07-2004, 17:02
Ah ha - whereabouts is the electromag shield then?

thescrounger
14-07-2004, 17:05
Hmm, this seems strange. The three bad guys (Soth and his two remaining henchmen) should all be on the same level. The easiest way to get at them is to knock out the three civilians near where you enter the room (shoot out the nearby lights) then go along the central walkway, take the 2nd left I think, walk to end and there is two sets of ladders that will take you just above the level that Soth is on. Take them out from here (with Sticky Shockers if you have any left then shoot bodies), or just drop down onto their level and go gung-ho at them. All three are definitely on this level though unless you've found a bug.

This is odd. I've just played the level again and I can only find two henchmen on that level. I kill them both and nothing is happening. The count down just goes to 0 and I loose.

Edit, I think I know what the prob is, should be ok now, cheers

camaj
14-07-2004, 20:08
Ah ha - whereabouts is the electromag shield then?

The switch? You know about that becuase you asked the question!

The actual shield doesn't exist but it's active in the first room with all the devices in and that's the room the lights can be turned off in

Matt KB
14-07-2004, 22:01
That's what I meant - where is the shield. I didn't mean the switch. So it's just active in that room once you've hit the switch. Cheers.

camaj
14-07-2004, 22:29
yes, one switch turns the light off and the other activates the shield. Once activated I don't think it can be deactivated but the ones in the lower area can IIRC

Matt KB
14-07-2004, 22:37
Neither the lights or shield can be reactivated IIRC. We had some wicked games tonight with Harsin :D Saw you on mate but we had no free spots sorry :(

camaj
15-07-2004, 02:45
That's okay matt, I realised that anyway I was just sticking around in case

Matt KB
24-07-2004, 19:14
Anyone still playing this on here? I'm running out of people to own :p

camaj
25-07-2004, 12:43
You'll never own me, matty boy! Haven't played for a bit because I can't d/l while playing but I hope to soon

Matt KB
25-07-2004, 12:48
You have to prioritise mate.

Matt KB
02-08-2004, 12:46
Anyone playing this? I'll be honest, I'm running out of people to own now.

camaj
02-08-2004, 16:41
You're THAT good eh? I haven't played xbox for almost a month but I'll try to find time to teach you a thing or two

GoblinUK
02-08-2004, 17:11
Yes...he is that good

Matt KB
07-08-2004, 19:46
Still looking out for Camaj...

camaj
07-08-2004, 23:52
Yeah, I'll get there, I promise!

twicenightly
08-08-2004, 00:18
You'll get yo ass whooped mate! Him and Lee are pretty darned good now! :D

camaj
08-08-2004, 01:12
You'll get yo ass whooped mate! Him and Lee are pretty darned good now! :D

Who's Lee? Playing against a team is a completley different story unless you're also part of a team. I could be better than a lot of people but pair me with someone who I've never played with and I'll get thrashed

twicenightly
08-08-2004, 09:31
Lee's his mate from Estranged Gamers (http://www.estrangedgamers.com) ;)

It's better to play 2vs2 than 1vs1 though isn't it?

camaj
09-08-2004, 12:32
Lee's his mate from Estranged Gamers (http://www.estrangedgamers.com) ;)

It's better to play 2vs2 than 1vs1 though isn't it?

Of course. What I mean is that in a 4 player game two players that don't know each other will have a hard time beating two players who do even if they're not as good individually

Matt KB
09-08-2004, 12:49
Of course. What I mean is that in a 4 player game two players that don't know each other will have a hard time beating two players who do even if they're not as good individually

Find a friend mate then and i'll give you a game :D

camaj
09-08-2004, 13:20
My old team mate has just resurfaced from a 4 month absense so I'd probably use him. The other two I played with were pretty good but they weren't really team players

grounded_dreams
13-08-2004, 19:26
Im thinking for getting PT on the Cube, but been reading some reviews and it it looks like they are suggesting the original game is better.
Has anyone played both on the Cube and care to comment?

Tom Clancy's Splinter Cell Reviews (http://www.metacritic.com/games/platforms/gamecube/tomclancyssplintercell/)

Splinter Cell: Pandora Tomorrow Reviews (http://www.metacritic.com/games/platforms/gamecube/tomclancyssplintercellpandoratomorrow/)

oh dont have a PS2/xBox btw before someone suggests either :)

Matt KB
13-08-2004, 19:49
On the Xbox I would say the original is better, purely because it's harder and PT is really just "more, easier levels". The multiplayer makes it shine though.

grounded_dreams
13-08-2004, 22:22
Ok cheers, anyone else played both on the cube?

thescrounger
13-08-2004, 23:13
Both are worth playing, I found the second one more fun. I think I just enjoyed the locations more.

Matt KB
03-10-2004, 00:07
Some bloody good games tonight with Camaj, after a mammoth session today. I'm feeling a little exciteable now I need to calm down, been on it all day. :D

camaj
03-10-2004, 02:59
After you left, one of my regular allies joined me and then we spent ages waiting for peeps to join.

Also, I've got 8 people who claim to have SC:PT waiting to accept my invite and a few more that I've NEVER seen on SC:PT

Geoggy
03-10-2004, 09:00
After you left, one of my regular allies joined me and then we spent ages waiting for peeps to join.

Also, I've got 8 people who claim to have SC:PT waiting to accept my invite and a few more that I've NEVER seen on SC:PT
sent you a voice msg the other night camaj - did you not get it? was up for a bit of PT.

camaj
03-10-2004, 12:06
sent you a voice msg the other night camaj - did you not get it? was up for a bit of PT.

You did? Can you just send voice messages via the dashboard? Does it notify you in PT or do you have to be in the dashboard to know you've got the message? I very rarely go into dash so if so, I wouldn't have seen it.

If you fancy a game just join my session or load up PT and I'll send you an invite. I don't bother sending invited to people playing other games because they rarely switch games. I expect to be on again tonight, not before 7pm though

Geoggy
03-10-2004, 14:52
You did? Can you just send voice messages via the dashboard? Does it notify you in PT or do you have to be in the dashboard to know you've got the message? I very rarely go into dash so if so, I wouldn't have seen it.

If you fancy a game just join my session or load up PT and I'll send you an invite. I don't bother sending invited to people playing other games because they rarely switch games. I expect to be on again tonight, not before 7pm though

sorry mate - me being daft - you can only send voice messages in Live 3.0 enabled games - ie r63 black arrow

doh!

Matt KB
06-10-2004, 21:26
Sorry Geoggy couldn't accept your invite as I was in a full game, owning Camaj :D

camaj
07-10-2004, 00:04
Sorry Geoggy couldn't accept your invite as I was in a full game, owning Camaj :D

Funnily enough, I couldn't accept for EXACTLY THE SAME REASON :razz:

Geoggy
07-10-2004, 07:17
Sorry Geoggy couldn't accept your invite as I was in a full game, owning Camaj :D

no probs

msm13579
07-10-2004, 14:16
camaj - last few times youve invited me to play this i have tried to accept but it hasn't let me, either i dont have the map or game no longer avaliable, oh well. probably a good thing anyway as in the few games i have had ive hardly got out of the first room without being put to sleep or killed. So...

anyone want to arrange a beginners game????

Geoggy
07-10-2004, 14:41
camaj - last few times youve invited me to play this i have tried to accept but it hasn't let me, either i dont have the map or game no longer avaliable, oh well. probably a good thing anyway as in the few games i have had ive hardly got out of the first room without being put to sleep or killed. So...

anyone want to arrange a beginners game????
sounds good - add me. :thumbs:

msm13579
07-10-2004, 15:05
sounds good - add me. :thumbs:

nice one, will do :)

Tyler Durden
07-10-2004, 19:04
camaj - last few times youve invited me to play this i have tried to accept but it hasn't let me, either i dont have the map or game no longer avaliable, oh well. probably a good thing anyway as in the few games i have had ive hardly got out of the first room without being put to sleep or killed. So...

anyone want to arrange a beginners game????

And me :thumbs:

camaj
07-10-2004, 21:56
camaj - last few times youve invited me to play this i have tried to accept but it hasn't let me, either i dont have the map or game no longer avaliable

If you go into SC and that happens but I'm still playing set up your own room, change friends slots to "3" and then send me an invite and I'll reinvite you. However I haven't seen you playing SC so I haven't sent you more invites. This seems like you're replying to an old invite

Also, if people here have MSN messenger I'd highly recommend getting the xbox alerts for that. Do a search, there's a thread on here (maybe computer forum) that give instructions and a description on what it is.

If you play me, as a beginner, I'll always go easy on you, it's not much fun trying to rip someone apart who doesn't know what they're doing. However my earlier advice, about learning the maps, still stands. If you don't know all the maps inside out as a spy, start learning now. I can't stress how much that'd help and it can be done on your own too.

Matt, sorry I couldn't come on earlier, I'm on ATM if anyone wants a game or two.

Matt KB
07-10-2004, 23:58
No worries Camaj it was a long shot.

Same as with beginners, no point hammering them. At the same time once people get to a certain stage, I prefer the tactic of going fairly hard against them so they learn by their errors. I got fed up of 'showing' people around, as you get in that situation and they just want to shoot spies/break necks and don't take it in. Yet catch them in xx situation for a few games in a row, they'll ask what's going on, and then stop doing it. Then you partner them, and they see how it works when they know everything that you can do.

And agreed - learn the maps. Knowing everything you can do in the game is only half of it. Multiplayer > Tutorial > Vist a Map.


How to get the MSN Tab on Messenger and Pop Up Live Alerts can be found here (http://www.estrangedgamers.com/showthread.php?t=240).

camaj
08-10-2004, 00:47
How to get the MSN Tab on Messenger and Pop Up Live Alerts can be found here (http://www.estrangedgamers.com/showthread.php?t=240).

Thanks!

With the maps I find starting your own free game with 3 friends slots reserved is a better option, just because you can recieve alerts and stuff from your friends list. The other way is the same but you're effectively offline which is a pain.

Matt KB
08-10-2004, 07:38
Yep, agreed :)

msm13579
13-10-2004, 17:56
And me :thumbs:

sorry guys, i will add you both next time ime on live, havent been on for nearly a week as the xbox is nowhere near the BB connection and ive been playing pikmin and gradius. still up for a beginner game? are you guys still beginners?

camaj
13-10-2004, 17:58
are you guys still beginners?

I'd imagine they are! But my offer still stands

msm13579
13-10-2004, 18:15
But my offer still stands

when i get back on live ill take you up on that :thumbs:

Matt KB
13-10-2004, 18:32
I'll be on lots tonight if anyone wants a thrashing :D